Here’s an interesting little detail (obvious AFTER the event) about space management with ASSM (automatic segment space management). It starts with this question on OTN:
When I alter table deallocate unused and keep 1K the object ends up with 24 blocks, even after I’ve truncated the table. Why?
This is in a tablespace using ASSM, with locally managed extents set to use automatic (system) allocation.
Ultimately the answer is – the first extent in this table started life at 8MB, and an extent that large needs to have 16 level 1 bitmap (space management) blocks, one level 2 bitmap block, and the segment header block before you get to data blocks. When you truncate and deallocate Oracle doesn’t recreate the map, so the extent has to start with 18 blocks – round that up to the multiple of 8 blocks (the 64KB that Oracle normally uses for starting extents for small objects) and you get the 24 blocks from the question.
It took us a bit of time to get to the right answer on the thread – and that’s why I’m giving you the quick answer.
Here’s a nasty little surprise I got last week while investigating an oddity with stats collection. I wanted to create a table in an ASSM tablespace and populate it from two or three separate sessions simultaneously so that I could get some “sparseness” in the data load. So I created a table and ran up 17 concurrent sessions to insert a few rows each. Because I wanted to know where the rows were going I got every session to dump the bitmap space management block at the start of the segment – the results were surprising.
While checking my backlog of drafts (currently 75 articles in note form) I came across this one from August 2009 and was a little upset that I hadn’t finished it sooner – it’s a nice example of geek stuff that has the benefit of being useful.
From the Oracle newsgroup comp.databases.oracle.server, here’s an example of how to recreate a performance problem due to maintenance on ASSM bitmaps in 10.2.0.4.
This note is part three of a four-part series, and covers Table fragmentation. The whole series is as follows
- Introduction – with links to parts 2 – 4
- Disk and Tablespace Fragmentation
- Table Fragmentation – this bit
- Index Fragmentation
3. Table “fragmentation”.
In the introduction we discussed one type of table fragmentation that doesn’t (usually) matter – the fragmentation of a table into multiple extents. Here’s a funny thought – ASSM (automatic segment space management) introduces another form of table fragmentation that usually doesn’t matter.
There are times as I browse through Metalink when I see descriptions of bugs that make me wonder how on earth anyone managed to find them. There are bugs which are so bizarre in their combination of prerequisites that you might think they’d never,ever, show up. Here’s one that got a mention on OTN some time back.
Problem: an update on a simple, unindexed, table takes 90 minutes if the table is in a tablespace using a 16KB block size; but closer to 90 seconds if the table is in a tablespace using a 4KB block size. The effect is totally reproducible.